#ifndef RBSPHERE_H
#define RBSPHERE_H

#include "RigidBody2.h"

class RBSphere : public RigidBody2
{
public:
	RBSphere();
	
	virtual void Draw();
	virtual void Update();

	const float GetRadius() const;
	void SetRadius(float radius);

private:
	float m_radius;
};

#endif //RBSPHERE_H